In Doudou, the children cooperate to find the blankie who did them a farce and where he hid himself in the bedroom before the night falls.
In order to do that, the naughty blankie left 7 clues cards that children can use.
Each turn, a player picks a clue card and asks one question on the blankie or on the hiding place.
Then, the player checks the answer thanks to a self-correcting “magic” card and it’s the next player’s turn.
The game ends when the players have used all their clues. The players win when they can find the blankie in its hiding place.
With a limited number of attempts offered by the 7 clue cards, no one knows the solution at the start. Together, parents and children will try to make the wisest choices to solve the plot. And if unfortunately the investigation did not succeed, then there will remain the stroke of luck!